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Say goodbye to gravity.

Say hello to a whole world of possibilities.

Get your gravity-defying dreams off the ground with the

Anti-Gravity Levitation System, built for offline use in Unreal Engine 4.

Features

Version 2.0

  • Fully commented and organized variables for control of every aspect of the simulation - from levitation height to thrust to surface tracking speed and much, much more.

  • Modular, compartmentalized code for easy modification and integration of your own ideas.

  • Non-PhysX-based Newtonian simulation allows for greater control of movement.

  • Pre-configured with control for barrel rolls, knife-edge flips, boost, strafing, pitch, thrust, braking, and camera switching.

  • Included tunable velocity-scaled camera shakes and vignette.

  • Built-in physical surface detection system can activated "magnetized" mode on designated surfaces for exotic track angles and can be expanded for your own features.

Features

Media

Media
Demo

Get the Demo

Feel the power of UE4 and the AGLS unleashed in a gravity-defying racing simulation

PC

MAC

64-bit operating system required.

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